RMIT  - application folio - Page 3

Master of Animation, Games and Interactivity.

Timothy Dwyer

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Music video created for Brussels based electronic music duo Different Fountains. Released through DFE records - BE. 2015.

The video was created using a range of hardware and software. This included the Edirol V4, Unity, Quartz Composer and Final Cut Pro 7.

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An abstract animated work created to accompany some original compositions that I recorded with a friend in 2014.

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Video created for the exhibition VIDEO : MUSIC.

It contains another broad mix of live action video, sampled material and abstract animation. It carries familiar themes found in my work such as digital materiality and rupture.

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ZV Live (Zonk Vision Live) was an interactive A/V installation and endurance performance by the artist run collective "Zonk Vision." It was created as a part of Underbelly Arts Festival on Sydney's Cockatoo Island in 2013.

 ZV Live was an immersive installation created over a two week "lab" period during which the creative process would unfold to touring members of the public and press. Throughout this lab period various videos, animations, a mock TV studio, stage, cinema, projections and artworks were devised, mapped, created and installed. The result was a live, interactive, improvised endurance performance piece that ran non-stop over the two day festival. The public attending the festival were made a part of the work through their observation and interaction with the various art installations, microphones and live camera feeds. The site became a wobbly audio/visual mix of playground, gallery, rave, experimental film festival and happening... Zonk Vision.

~ Artists involved ~

Timothy Dwyer,Danny Wild, Jason Galea, Greg Holden, Ben Jones and Luke Penders.

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Music video created this year for darkwave act V.

Track entitled BLOOD. Released through DERO ARCADE records - AU. late 2018.

The video is complete but yet to be released by the record label so I can only provide stills. The composition was cold-wave /industrial and very much about the singer, so I chose to focus mainly on her performance. I layered feedback animations and abstracted displacement maps to accentuate the dystopian mood of the song.